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Dive report

GameCloud

Offline 141.98.75.145:28015 checked 28d ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,413rankno region published
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does GameCloud appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include GameCloud: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on GameCloud?

GameCloud's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is GameCloud in?

There is no published region for GameCloud. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 141.98.75.145:28015.

How reliable is GameCloud?

The server GameCloud is not reachable at the moment; the last sighting was 28 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.

What Rust version is GameCloud on?

The version on GameCloud is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does GameCloud wipe?

Too few wipes are on record for GameCloud to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 28 days 2 hours is how long ago this world came into being.

Map and rules

Which rules and settings is GameCloud running?

The name of GameCloud contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on GameCloud?

The map on GameCloud is procedural, made by the game.

Player count

How many players are on GameCloud?

GameCloud was last seen 28 days 2 hours ago and is offline as you read this.

What's GameCloud's rank among Rust servers?

Over the last seven days, GameCloud is #15,413 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join GameCloud?

To join, open Rust, hit F1, and enter client.connect 141.98.75.145:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.