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Dive report

Unreal Rust

Offline 142.112.208.201:28015 checked 26d ago

quad moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,482ranktop 67%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers, and #613 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Unreal Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Unreal Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on Unreal Rust?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts4 (Group limit): Teams max out at 4; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Unreal Rust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Unreal Rust?

No region comes from Unreal Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 142.112.208.201:28015.

How reliable is Unreal Rust?

Unreal Rust is down at the moment; it was last up 26 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Unreal Rust on?

The version on Unreal Rust is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Unreal Rust follow for wipes?

Too few wipes are on record for Unreal Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 36 days 15 hours.

Rules and settings

What settings and rules have been applied to Unreal Rust?

The name of Unreal Rust contains no gather rate. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Unreal Rust?

The map on Unreal Rust is procedural, made by the game.

Player stats

What's the population like on Unreal Rust?

Unreal Rust was last seen 26 days 14 hours ago and is offline as you read this.

Where does Unreal Rust sit in the rankings?

For player hours in the last seven days, Unreal Rust ranks #15,482, within the top 67% of ranked servers. Within the quad group, its position is #613.

Getting in

What's the process to join Unreal Rust?

Open Rust and press F1, then type client.connect 142.112.208.201:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts4
Group limit Teams max out at 4.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.