test
Offline 142.170.178.68:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and search
Where does test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on test?
The server browser shows these tags for test: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of test?
There is no published region for test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 142.170.178.68:28015.
How reliable is test?
test is down at the moment; it was last up 16 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What Rust version is test on?
Rust network protocol 2633 and build 165217 is what test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does test wipe?
Too few wipes are on record for test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 days 16 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to test?
Its name does not state a gather rate for test. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Population
Is test busy?
test was last seen 16 days 16 hours ago and is offline as you read this.
What's test's rank among Rust servers?
Over the last seven days, test is #15,258 by player hours, among the top 65% of all ranked servers.
Getting in
How do you get into test?
Open Rust and press F1, then type client.connect 142.170.178.68:28015. Alternatively, click Launch Rust on this page to join via Steam.