Joe's Server
Offline 143.105.191.94:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and search
Where does Joe's Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Joe's Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Joe's Server?
Joe's Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Joe's Server in?
Joe's Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 143.105.191.94:28015.
How reliable is Joe's Server?
The server Joe's Server is not reachable at the moment; the last sighting was 16 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 2 October 2026.
What is the Rust version for Joe's Server?
Rust network protocol 2634 and build 166494 is what Joe's Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Joe's Server wipe?
Joe's Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 11 hours ago.
Rules and settings
What settings and rules have been applied to Joe's Server?
The name of Joe's Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Joe's Server?
The map on Joe's Server is procedural, made by the game.
Player count
Is Joe's Server busy?
The last sighting of Joe's Server was 16 days 7 hours ago; it is offline right now.
What's Joe's Server's rank among Rust servers?
For player hours in the last seven days, Joe's Server ranks #13,828, within the top 60% of ranked servers.
How to join
What's the process to join Joe's Server?
To join, open Rust, hit F1, and enter client.connect 143.105.191.94:28015. Or click Launch Rust on this page to open the game through Steam and connect.