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Dive report

Kyle's SeaSkull Server

Offline 143.105.21.163:28015 checked 30d ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,448rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Kyle's SeaSkull Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Kyle's SeaSkull Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Kyle's SeaSkull Server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list Kyle's SeaSkull Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Kyle's SeaSkull Server?

No region comes from Kyle's SeaSkull Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 143.105.21.163:28015.

Is Kyle's SeaSkull Server up, and how often does it stay online?

The server Kyle's SeaSkull Server is not reachable at the moment; the last sighting was 30 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is Kyle's SeaSkull Server on?

Rust network protocol 2633 and build 163794 is what Kyle's SeaSkull Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Kyle's SeaSkull Server wipe?

The wipes recorded for Kyle's SeaSkull Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 16 hours is how long ago this world came into being.

Map and rules

What settings are in place on Kyle's SeaSkull Server?

Its name does not state a gather rate for Kyle's SeaSkull Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Player stats

Is Kyle's SeaSkull Server busy?

The last sighting of Kyle's SeaSkull Server was 30 days 13 hours ago; it is offline right now.

Where does Kyle's SeaSkull Server sit in the rankings?

Over the last seven days, Kyle's SeaSkull Server is #15,448 by player hours, among the top – of all ranked servers.

Getting in

How do you get into Kyle's SeaSkull Server?

Open Rust and press F1, then type client.connect 143.105.21.163:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.