Devil-Is-King
Online 144.126.149.74:28600 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Devil-Is-King appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Devil-Is-King: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Devil-Is-King?
Devil-Is-King's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Is Devil-Is-King lag-free?
The last 48 hours saw an average of 60 server fps, never dropping below 56. Buildings, deployables and all other world objects added up to as many as 47,229 entities. Memory use peaked at 2,471 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find Devil-Is-King?
Devil-Is-King does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 144.126.149.74:28600.
Is Devil-Is-King up, and how often does it stay online?
Right now Devil-Is-King is online. The uptime it gives puts the last restart at roughly 8 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Devil-Is-King on?
The version on Devil-Is-King is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Devil-Is-King follow for wipes?
Devil-Is-King limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What happens on wipe day at Devil-Is-King?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on Devil-Is-King?
The name of Devil-Is-King contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. Joining requires premium status on Rust. The server runs Valve's anti-cheat, VAC.
Which map is active on Devil-Is-King?
Devil-Is-King uses a procedural map of size 2,000 with seed 69676967, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is Devil-Is-King busy?
Devil-Is-King is holding 0 players on its 50 slots at the moment. The seven-day average for players here is 0.
What's Devil-Is-King's rank among Rust servers?
For player hours in the last seven days, Devil-Is-King ranks #15,826, within the top 72% of ranked servers.
Join info
What's the process to join Devil-Is-King?
To join, open Rust, hit F1, and enter client.connect 144.126.149.74:28600. Or click Launch Rust on this page to open the game through Steam and connect. Joining requires premium status on Rust.
