TEST
Offline 144.31.103.201:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How should you read the tags on TEST?
TEST's game browser tags read: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp10 (Max players): The slot count is 10; ts0 (Group limit): You can't form teams; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of TEST?
TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 144.31.103.201:28015.
Is TEST up, and how often does it stay online?
TEST is down at the moment; it was last up 10 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 9 hours ago.
Map and rules
What settings are in place on TEST?
Its name does not state a gather rate for TEST. The group limit is not published. hardcore is the game mode, Facepunch's most punishing mode. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
How many players are on TEST?
The last sighting of TEST was 10 days 6 hours ago; it is offline right now.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #14,551 by player hours, among the top 66% of all ranked servers.
Getting in
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 144.31.103.201:28015. Or click Launch Rust on this page to open the game through Steam and connect.