server_name
Offline 144.31.2.16:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 133/ 200
- 339/ 350
- 734/ 800
- 231/ 275
- 111/ 200
- 237/ 275
Quick answers
Tags and filters
Where does server_name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry server_name are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on server_name?
The server browser shows these tags for server_name: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164434 (Build): It's on build 164434; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of server_name?
There is no published region for server_name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 144.31.2.16:28015.
Is server_name up, and how often does it stay online?
Right now server_name is offline, having last been seen 31 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 16 September 2026.
What is the Rust version for server_name?
Rust network protocol 2633 and build 164434 is what server_name runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does server_name follow for wipes?
Too few wipes are on record for server_name to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 31 days 8 hours is how long ago this world came into being.
Rules and settings
What settings are in place on server_name?
The name of server_name contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on server_name?
server_name uses a game-generated procedural map.
Player stats
Is server_name busy?
Right now server_name is offline, with its last appearance 31 days 6 hours ago.
What's server_name's rank among Rust servers?
For player hours in the last seven days, server_name ranks #13,350, within the top – of ranked servers.
How to join
How do you get into server_name?
To join, open Rust, hit F1, and enter client.connect 144.31.2.16:28015. Or click Launch Rust on this page to open the game through Steam and connect.