Hapis | US | Bi-Weekly | Vanilla
Online 144.48.106.187:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 13/ 175
- 28/ 50
- 19/ 100
- 15/ 100
- 7/ 90
- 15/ 150
Quick answers
Tags and search
Where does Hapis | US | Bi-Weekly | Vanilla appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hapis | US | Bi-Weekly | Vanilla: Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Hapis | US | Bi-Weekly | Vanilla?
The server browser shows these tags for Hapis | US | Bi-Weekly | Vanilla: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): It's on build 154033; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Hapis | US | Bi-Weekly | Vanilla perform?
It averaged 85 server fps over the last 48 hours, with a low of 40. At its peak it carried 60,114 entities, including buildings and deployables. 4,613 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Hapis | US | Bi-Weekly | Vanilla?
The name of Hapis | US | Bi-Weekly | Vanilla points to North America, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 144.48.106.187:28015.
How reliable is Hapis | US | Bi-Weekly | Vanilla?
Hapis | US | Bi-Weekly | Vanilla is live as of this check. According to its reported uptime, the last restart was about 11 days 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Hapis | US | Bi-Weekly | Vanilla?
The version on Hapis | US | Bi-Weekly | Vanilla is Rust network protocol 2627 and build 154033, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Hapis | US | Bi-Weekly | Vanilla wipe?
Too few wipes are on record for Hapis | US | Bi-Weekly | Vanilla to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 125 days 13 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Hapis | US | Bi-Weekly | Vanilla?
No gather rate appears in the name of Hapis | US | Bi-Weekly | Vanilla. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Hapis | US | Bi-Weekly | Vanilla?
Hapis | US | Bi-Weekly | Vanilla uses a procedural map of size 4,096 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player stats
How many players are on Hapis | US | Bi-Weekly | Vanilla?
Right now 0 players are on Hapis | US | Bi-Weekly | Vanilla, which has 100 slots. The seven-day average for players here is 0.
Where does Hapis | US | Bi-Weekly | Vanilla sit in the rankings?
Over the last seven days, Hapis | US | Bi-Weekly | Vanilla is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Hapis | US | Bi-Weekly | Vanilla?
To join, open Rust, hit F1, and enter client.connect 144.48.106.187:28015. Or click Launch Rust on this page to open the game through Steam and connect.