Rust @ rust.localdomain
Offline 144.6.128.104:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 217/ 225
- 524/ 525
- 595/ 650
- 173/ 200
- 251/ 250
- 136/ 200
Quick answers
Tags and listings
Where does Rust @ rust.localdomain appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust @ rust.localdomain are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust @ rust.localdomain?
Rust @ rust.localdomain's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Rust @ rust.localdomain in?
Rust @ rust.localdomain does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 144.6.128.104:28015.
How reliable is Rust @ rust.localdomain?
Rust @ rust.localdomain is down at the moment; it was last up 34 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Rust @ rust.localdomain?
The version on Rust @ rust.localdomain is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Rust @ rust.localdomain follow for wipes?
The wipes recorded for Rust @ rust.localdomain are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 38 days is how long ago this world came into being.
Rules and settings
Which rules and settings is Rust @ rust.localdomain running?
Its name does not state a gather rate for Rust @ rust.localdomain. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Rust @ rust.localdomain?
The map on Rust @ rust.localdomain is procedural, made by the game.
Player stats
Is Rust @ rust.localdomain busy?
The last sighting of Rust @ rust.localdomain was 34 days 4 hours ago; it is offline right now.
Where does Rust @ rust.localdomain sit in the rankings?
Over the last seven days, Rust @ rust.localdomain is #15,121 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Rust @ rust.localdomain?
To join, open Rust, hit F1, and enter client.connect 144.6.128.104:28015. Or click Launch Rust on this page to open the game through Steam and connect.