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Dive report

My Rust Server | ScalaCube

Online 144.76.90.156:6512 checked 10m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,461ranktop 71%
8h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123412:0013:0015:0016:0018:0019:00Wiped Mon 19 Oct, 12:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0013:0015:0016:0018:0019:00Wiped Mon 19 Oct, 12:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust Server | ScalaCube are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on My Rust Server | ScalaCube?

gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list My Rust Server | ScalaCube puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is My Rust Server | ScalaCube lag-free?

The last 48 hours saw an average of 241 server fps, never dropping below 213. The entity count reached a high of 91,175, covering buildings, deployables and everything else. The top memory figure was 2,045 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find My Rust Server | ScalaCube?

My Rust Server | ScalaCube does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 144.76.90.156:6512.

Is My Rust Server | ScalaCube up, and how often does it stay online?

My Rust Server | ScalaCube is live as of this check. Its reported uptime shows a restart about 6 hours ago. Rust Going Deep has had it on record since 19 October 2026.

What Rust version is My Rust Server | ScalaCube on?

The version on My Rust Server | ScalaCube is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does My Rust Server | ScalaCube follow for wipes?

My Rust Server | ScalaCube's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 hours.

Settings and map

What settings and rules have been applied to My Rust Server | ScalaCube?

Its name does not state a gather rate for My Rust Server | ScalaCube. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural and size 4,000, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is holding 0 players on its 20 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does My Rust Server | ScalaCube hold in the server rankings?

For player hours in the last seven days, My Rust Server | ScalaCube ranks #15,461, within the top 71% of ranked servers.

Join info

How do you get into My Rust Server | ScalaCube?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.76.90.156:6512.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.