Skip to the content
Dive report

My Rust Server | ScalaCube

Online 144.76.90.156:2146 checked 7m ago

Drop in
1/ 20 players now 5% full
07-day averagepeak 2
#9,742ranktop 45%
19h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.511.5201:0005:0009:0012:0016:0020:00Wiped Tue 20 Oct, 01:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040001:0005:0009:0012:0016:0020:00Wiped Tue 20 Oct, 01:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust Server | ScalaCube are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on My Rust Server | ScalaCube?

gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list My Rust Server | ScalaCube puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is My Rust Server | ScalaCube lag-free?

It averaged 232 server fps over the last 48 hours, with a low of 202. At its peak it carried 91,305 entities, including buildings and deployables. 2,212 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of My Rust Server | ScalaCube?

No region comes from My Rust Server | ScalaCube. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 144.76.90.156:2146.

How reliable is My Rust Server | ScalaCube?

My Rust Server | ScalaCube is up and reachable at the moment. According to its reported uptime, the last restart was about 11 hours ago. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Rust Server | ScalaCube?

The version on My Rust Server | ScalaCube is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does My Rust Server | ScalaCube wipe?

Too few wipes are on record for My Rust Server | ScalaCube to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 19 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is holding 1 players on its 20 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 07:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What position does My Rust Server | ScalaCube hold in the server rankings?

For player hours in the last seven days, My Rust Server | ScalaCube ranks #9,742, within the top 45% of ranked servers.

Getting in

What's the way to join My Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 144.76.90.156:2146. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players There are 20 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.