Local Staging
Offline 145.224.101.125:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 573/ 600
- 389/ 475
- 115/ 200
- 666/ 625
- 269/ 250
Quick answers
Tags and search
Where does Local Staging appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Staging are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Staging?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166207 (Build): The build number is 166207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Local Staging puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Local Staging in?
No region comes from Local Staging. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 145.224.101.125:28015.
How reliable is Local Staging?
The server Local Staging is not reachable at the moment; the last sighting was 18 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.
What is the Rust version for Local Staging?
The version on Local Staging is Rust network protocol 2634 and build 166207, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Local Staging wipe?
Local Staging's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 18 days 19 hours.
Settings and map
What settings are in place on Local Staging?
Its name does not state a gather rate for Local Staging. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Local Staging?
Local Staging uses a game-generated procedural map.
Player stats
How many players are on Local Staging?
Local Staging was last seen 18 days 18 hours ago and is offline as you read this.
What's Local Staging's rank among Rust servers?
Over the last seven days, Local Staging is #14,497 by player hours, among the top 61% of all ranked servers.
How to join
What's the way to join Local Staging?
Open Rust and press F1, then type client.connect 145.224.101.125:28015. Alternatively, click Launch Rust on this page to join via Steam.