Testserver-Local
Offline 145.224.73.164:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does Testserver-Local appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Testserver-Local are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Testserver-Local?
Testserver-Local's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Testserver-Local?
Testserver-Local does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 145.224.73.164:28015.
How reliable is Testserver-Local?
Right now Testserver-Local is offline, having last been seen 8 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is Testserver-Local on?
The version on Testserver-Local is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Testserver-Local wipe?
The next wipe on Testserver-Local is calculated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 8 days 14 hours. Its tags publish a wipe schedule that runs monthly.
Settings and map
What settings and rules have been applied to Testserver-Local?
No gather rate appears in the name of Testserver-Local. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Testserver-Local?
A procedural map, generated by the game, is in play on Testserver-Local.
Player stats
What's the population like on Testserver-Local?
Right now Testserver-Local is offline, with its last appearance 8 days 13 hours ago.
What position does Testserver-Local hold in the server rankings?
For player hours in the last seven days, Testserver-Local ranks #15,842, within the top 72% of ranked servers.
How to join
What's the way to join Testserver-Local?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 145.224.73.164:28015.