Procedural Map
Offline 145.255.157.199:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 319/ 350
- 504/ 550
- 197/ 225
- 266/ 300
- 270/ 300
- 334/ 350
Quick answers
Tags and listings
Where does Procedural Map appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Procedural Map: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Procedural Map?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Procedural Map puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Procedural Map?
There is no published region for Procedural Map. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 145.255.157.199:28015.
Is Procedural Map up, and how often does it stay online?
Procedural Map is down at the moment; it was last up 31 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Procedural Map?
Rust network protocol 2633 and build 162929 is what Procedural Map runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Procedural Map wipe?
The wipes recorded for Procedural Map are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 2 hours ago.
Rules and settings
Which rules and settings is Procedural Map running?
The name of Procedural Map contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Procedural Map?
Procedural Map uses a game-generated procedural map.
Player count
How many players are on Procedural Map?
Procedural Map was last seen 31 days 1 hours ago and is offline as you read this.
Where does Procedural Map sit in the rankings?
Over the last seven days, Procedural Map is #15,509 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Procedural Map?
Open Rust and press F1, then type client.connect 145.255.157.199:28015. Alternatively, click Launch Rust on this page to join via Steam.