Solar Local Test
Offline 146.115.131.73:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:52 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 123/ 200
- 304/ 300
- 237/ 275
- 785/ 800
- 108/ 200
- 260/ 300
Quick answers
Tags and listings
Where does Solar Local Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Solar Local Test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Solar Local Test?
Solar Local Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Solar Local Test in?
Solar Local Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 146.115.131.73:28025.
Is Solar Local Test up, and how often does it stay online?
The server Solar Local Test is not reachable at the moment; the last sighting was 9 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for Solar Local Test?
The version on Solar Local Test is Rust network protocol 2634 and build 167231, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Solar Local Test wipe?
The wipes recorded for Solar Local Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 5 hours is how long ago this world came into being.
What happens on wipe day at Solar Local Test?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Solar Local Test running?
Its name does not state a gather rate for Solar Local Test. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server does not run Valve's anti-cheat, VAC.
Which map is active on Solar Local Test?
Solar Local Test uses a game-generated procedural map.
Player stats
How many players are on Solar Local Test?
Solar Local Test was last seen 9 days 1 hours ago and is offline as you read this.
What's Solar Local Test's rank among Rust servers?
Over the last seven days, Solar Local Test is #15,842 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Solar Local Test?
To join, open Rust, hit F1, and enter client.connect 146.115.131.73:28025. Or click Launch Rust on this page to open the game through Steam and connect.