ServerName
Offline 146.19.27.83:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 143/ 200
- 285/ 300
- 248/ 275
- 780/ 800
- 105/ 200
- 114/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is ServerName in?
There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 146.19.27.83:28015.
What's the uptime like for ServerName?
Right now ServerName is offline, having last been seen 21 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 26 September 2026.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does ServerName wipe?
ServerName's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 21 days 14 hours is how long ago this world came into being.
Map and rules
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
How many players are on ServerName?
The last sighting of ServerName was 21 days 13 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #16,689, within the top 71% of ranked servers.
How to join
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 146.19.27.83:28015. Or click Launch Rust on this page to open the game through Steam and connect.