In Rust We Trust
Offline NA 146.70.174.67:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does In Rust We Trust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include In Rust We Trust: Modded Rust servers, Rust roleplay servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on In Rust We Trust?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): The server browser lists it under North America — that is the tag list In Rust We Trust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find In Rust We Trust?
In Rust We Trust lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 146.70.174.67:28015.
Is In Rust We Trust up, and how often does it stay online?
Right now In Rust We Trust is offline, having last been seen 20 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 28 September 2026.
What Rust version is In Rust We Trust on?
The version on In Rust We Trust is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does In Rust We Trust wipe?
The next wipe on In Rust We Trust is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 20 days 7 hours ago. Its tags publish a wipe schedule that runs monthly.
Settings and map
What settings and rules have been applied to In Rust We Trust?
No gather rate appears in the name of In Rust We Trust. 8 players is the group cap, the game's default. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Which map is active on In Rust We Trust?
A procedural map, generated by the game, is in play on In Rust We Trust.
Player stats
Is In Rust We Trust busy?
In Rust We Trust was last seen 20 days 4 hours ago and is offline as you read this.
Where does In Rust We Trust sit in the rankings?
Over the last seven days In Rust We Trust sits at #16,957 on player hours, which is #1,711 in North America and inside the top 71% of all ranked servers.
Getting in
What's the process to join In Rust We Trust?
To join, open Rust, hit F1, and enter client.connect 146.70.174.67:28015. Or click Launch Rust on this page to open the game through Steam and connect.