BuildCreative Local
Offline 146.70.194.43:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 21:39 UTC17d ago | 1 | – | running | 1 |
| Wed 30 Sep, 14:44 UTC17d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 102/ 999
- 51/ 999
- 80/ 150
- 68/ 100
- 0/ 100
- 35/ 100
Quick answers
Tags and search
Where does BuildCreative Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BuildCreative Local: Modded Rust servers, Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BuildCreative Local?
The server browser shows these tags for BuildCreative Local: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of BuildCreative Local?
BuildCreative Local does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 146.70.194.43:28015.
How reliable is BuildCreative Local?
Right now BuildCreative Local is offline, having last been seen 17 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What Rust version is BuildCreative Local on?
The version on BuildCreative Local is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does BuildCreative Local wipe?
Too few wipes are on record for BuildCreative Local to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 11 hours.
What can you expect on wipe day at BuildCreative Local?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to BuildCreative Local?
The name of BuildCreative Local contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on BuildCreative Local?
A procedural map, generated by the game, is in play on BuildCreative Local.
Player count
Is BuildCreative Local busy?
The last sighting of BuildCreative Local was 17 days 7 hours ago; it is offline right now.
What's BuildCreative Local's rank among Rust servers?
Over the last seven days, BuildCreative Local is #16,709 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join BuildCreative Local?
To join, open Rust, hit F1, and enter client.connect 146.70.194.43:28015. Or click Launch Rust on this page to open the game through Steam and connect.