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Dive report

Rusty Skulls

Online 147.135.31.203:28015 checked 11m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#7,870ranktop 36%
16d agolast wipeno schedule published
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rusty Skulls appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rusty Skulls are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Rusty Skulls?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list Rusty Skulls puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Rusty Skulls lag-free?

Average server fps for the last 48 hours was 201, and the lowest was 176. At its peak it carried 44,144 entities, including buildings and deployables. 2,306 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Rusty Skulls in?

Rusty Skulls does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 147.135.31.203:28015.

What's the uptime like for Rusty Skulls?

Rusty Skulls is live as of this check. According to its reported uptime, the last restart was about 4 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Rusty Skulls on?

On Linux, Rusty Skulls runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Rusty Skulls follow for wipes?

The only wipe Rusty Skulls takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. The world you are on now was created 16 days 15 hours.

What can you expect on wipe day at Rusty Skulls?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to Rusty Skulls?

The name of Rusty Skulls contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Rusty Skulls?

The map on Rusty Skulls is procedural and size 3,000, generated by the game with seed 169749001. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

Is Rusty Skulls busy?

Out of 50 slots, 0 are filled on Rusty Skulls right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 05:00 UTC drew the most players, 1 on average.

What position does Rusty Skulls hold in the server rankings?

For player hours in the last seven days, Rusty Skulls ranks #7,870, within the top 36% of ranked servers.

Getting in

How do you get into Rusty Skulls?

Open Rust and press F1, then type client.connect 147.135.31.203:28015. Alternatively, click Launch Rust on this page to join via Steam. https://rustyskulls.com/ is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.