PukekoLabs Battlefield
Online 147.135.4.144:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 29/ 200
- 22/ 200
- 3/ 100
- 129/ 100
- 188/ 300
- 66/ 60
Quick answers
Tags and search
Where does PukekoLabs Battlefield appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PukekoLabs Battlefield: Modded Rust servers and Best Rust battlefield servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PukekoLabs Battlefield?
PukekoLabs Battlefield's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
How well does PukekoLabs Battlefield perform?
Average server fps for the last 48 hours was 45, and the lowest was 25. Buildings, deployables and all other world objects added up to as many as 15,794 entities. Memory use peaked at 2,016 MB. What players notice as lag comes from low fps and a rising entity count.
What location is PukekoLabs Battlefield in?
No region comes from PukekoLabs Battlefield. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 147.135.4.144:28015.
Is PukekoLabs Battlefield up, and how often does it stay online?
PukekoLabs Battlefield is up and reachable at the moment. The uptime it gives puts the last restart at roughly 41 minutes ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 3 October 2026.
What Rust version is PukekoLabs Battlefield on?
Rust network protocol 2634 and build 167781 is what PukekoLabs Battlefield runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does PukekoLabs Battlefield follow for wipes?
The wipes recorded for PukekoLabs Battlefield are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 3 hours ago.
Map and rules
What settings are in place on PukekoLabs Battlefield?
The name of PukekoLabs Battlefield contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on PukekoLabs Battlefield?
A game-generated procedural map of size 1,500 with seed 431 is in play on PukekoLabs Battlefield. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is PukekoLabs Battlefield busy?
PukekoLabs Battlefield is holding 0 players on its 40 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 05:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does PukekoLabs Battlefield sit in the rankings?
For player hours in the last seven days, PukekoLabs Battlefield ranks #6,770, within the top 31% of ranked servers.
Getting in
How do you get into PukekoLabs Battlefield?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.135.4.144:28015.