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Dive report

Micro Wasteland COMING SOON

Online 147.189.168.112:27191 checked 12m ago

Drop in
0/ 24 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:20 UTC16d ago 1 – running 0
Sun 27 Sep, 19:47 UTC20d ago 1 held half 4.3 days 1
Wed 16 Sep, 20:59 UTC31d ago 1 halved by day 2 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Micro Wasteland COMING SOON appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Micro Wasteland COMING SOON are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Micro Wasteland COMING SOON?

Micro Wasteland COMING SOON's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp24 (Max players): The slot count is 24; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166569 (Build): It's on build 166569; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Micro Wasteland COMING SOON lag-free?

Average server fps for the last 48 hours was 57, and the lowest was 29. Buildings, deployables and all other world objects added up to as many as 27,073 entities. The top memory figure was 2,447 MB. Players experience lag when fps drops and entities climb.

What location is Micro Wasteland COMING SOON in?

Micro Wasteland COMING SOON does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 147.189.168.112:27191.

Is Micro Wasteland COMING SOON up, and how often does it stay online?

Micro Wasteland COMING SOON is up and reachable at the moment. According to its reported uptime, the last restart was about 16 days 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 16 September 2026.

What Rust version is Micro Wasteland COMING SOON on?

The version on Micro Wasteland COMING SOON is Rust network protocol 2634 and build 166569, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Micro Wasteland COMING SOON wipe?

There is no next wipe to predict because Micro Wasteland COMING SOON wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 7 hours is how long ago this world came into being.

What can you expect on wipe day at Micro Wasteland COMING SOON?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 2.

Map and rules

Which rules and settings is Micro Wasteland COMING SOON running?

Its name does not state a gather rate for Micro Wasteland COMING SOON. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on Micro Wasteland COMING SOON?

Micro Wasteland COMING SOON uses a procedural map of size 2,000 with seed 484554513, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

Is Micro Wasteland COMING SOON busy?

Out of 24 slots, 0 are filled on Micro Wasteland COMING SOON right now. Over the past week it has drawn 0 players on average.

What's Micro Wasteland COMING SOON's rank among Rust servers?

Over the last seven days, Micro Wasteland COMING SOON is #15,826 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into Micro Wasteland COMING SOON?

To join, open Rust, hit F1, and enter client.connect 147.189.168.112:27191. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp24
Max players The slot count is 24.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166569
Build It's on build 166569.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.