ZapX Rust Test
Offline 147.189.171.132:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 436/ 475
- 199/ 225
- 586/ 600
- 315/ 350
- 324/ 375
- 457/ 500
Quick answers
Tags and search
Where does ZapX Rust Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ZapX Rust Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ZapX Rust Test?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list ZapX Rust Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is ZapX Rust Test in?
ZapX Rust Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 147.189.171.132:28015.
What's the uptime like for ZapX Rust Test?
The server ZapX Rust Test is not reachable at the moment; the last sighting was 15 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is ZapX Rust Test on?
The version on ZapX Rust Test is Rust network protocol 2634 and build 166586, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does ZapX Rust Test follow for wipes?
ZapX Rust Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 12 hours.
Rules and settings
What settings are in place on ZapX Rust Test?
Its name does not state a gather rate for ZapX Rust Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ZapX Rust Test?
The map on ZapX Rust Test is procedural, made by the game.
Player stats
What's the population like on ZapX Rust Test?
Right now ZapX Rust Test is offline, with its last appearance 15 days 11 hours ago.
What position does ZapX Rust Test hold in the server rankings?
For player hours in the last seven days, ZapX Rust Test ranks #15,917, within the top 69% of ranked servers.
Join info
How do you get into ZapX Rust Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.189.171.132:28015.