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Dive report

Name of Server as Shown on the Client Server List

Offline 147.235.195.53:28015 checked 16d ago

Drop in
0/ 800 players now 0% full
07-day averagepeak –
#15,970ranktop 69%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp800 (Max players): It holds 800 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166462 (Build): The build number is 166462; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 147.235.195.53:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 16 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166462 is what Name of Server as Shown on the Client Server List runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Name of Server as Shown on the Client Server List wipe?

Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 17 days.

Rules and settings

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.

Which map is active on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Population

Is Name of Server as Shown on the Client Server List busy?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 16 days 7 hours ago.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #15,970, within the top 69% of ranked servers.

Join info

What's the process to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.235.195.53:28015.

What each one means

Server tags

Published as mp800,ptrak,$r?,v2634,gmrust,cs166462,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp800
Max players It holds 800 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166462
Build The build number is 166462.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.