Shark's World
Offline 147.93.160.205:28415 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:36 UTC3d ago | – | – | – | 0 |
| Thu 15 Oct, 08:33 UTC3d ago | – | – | – | 3 |
| Tue 13 Oct, 13:51 UTC4d ago | – | – | – | 1 |
| Tue 13 Oct, 13:31 UTC4d ago | – | – | – | 1 |
| Tue 13 Oct, 11:21 UTC4d ago | – | – | – | 0 |
| Tue 13 Oct, 07:47 UTC5d ago | – | – | – | 0 |
| Thu 1 Oct, 22:15 UTC FW16d ago | 0 | – | 11.4 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 23/ 150
- 10/ 150
- 35/ 150
- 42/ 100
- 46/ 3300
- 3/ 500
Quick answers
Tags and listings
Where does Shark's World appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Shark's World: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on Shark's World?
The server browser shows these tags for Shark's World: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on Shark's World?
Average server fps for the last 48 hours was 12, and the lowest was 7. At its peak it carried 16,562 entities, including buildings and deployables. The top memory figure was 1,217 MB. What players notice as lag comes from low fps and a rising entity count.
What's the location of Shark's World?
No region comes from Shark's World. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 147.93.160.205:28415.
How reliable is Shark's World?
Right now Shark's World is offline, having last been seen 1 hours ago. Its reported uptime shows a restart about 2 days 22 hours ago. Over the past full 7 days it stayed up for 70 of 168 hours, or 42%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Shark's World?
The version on Shark's World is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Shark's World follow for wipes?
No wipe schedule exists here: Shark's World creates a fresh world every few hours, and those resets are not wipes.
Settings and map
What settings and rules have been applied to Shark's World?
No gather rate appears in the name of Shark's World. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on Shark's World?
A game-generated procedural map of size 2,000 with seed 2147483647 is in play on Shark's World. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on Shark's World?
The last sighting of Shark's World was 1 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 3.
Where does Shark's World sit in the rankings?
For player hours in the last seven days, Shark's World ranks #10,147, within the top 46% of ranked servers.
How to join
What's the process to join Shark's World?
To join, open Rust, hit F1, and enter client.connect 147.93.160.205:28415. Or click Launch Rust on this page to open the game through Steam and connect.
