DinDin
Online 147.93.160.205:28515 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 17h. The force wipe · high confidence
Coming wipes
- 18d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC11d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC19d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC20d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC20d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC21d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 184/ 225
- 238/ 250
- 133/ 200
- 137/ 200
- 119/ 175
- 97/ 300
Quick answers
Tags and filters
Where does DinDin appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include DinDin: Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on DinDin?
DinDin's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^q (Premium): Rust premium status is required to join. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does DinDin perform?
The last 48 hours saw an average of 23 server fps, never dropping below 12. Buildings, deployables and all other world objects added up to as many as 79,452 entities. The top memory figure was 2,603 MB. Players experience lag when fps drops and entities climb.
What's the location of DinDin?
No region comes from DinDin. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 147.93.160.205:28515.
What's the uptime like for DinDin?
Right now DinDin is online. The uptime it gives puts the last restart at roughly 4 days 13 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for DinDin?
The version on DinDin is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does DinDin wipe?
The only wipe DinDin takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 11 days 9 hours. The tags list wipes scheduled every month.
What can you expect on wipe day at DinDin?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 2 hours in.
Rules and settings
Which rules and settings is DinDin running?
Its name does not state a gather rate for DinDin. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Which map is active on DinDin?
The map on DinDin is procedural and size 3,700, generated by the game with seed 2082846974. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
Is DinDin busy?
Out of 50 slots, 0 are filled on DinDin right now. Across the last seven days, the typical count has been 0 players.
What position does DinDin hold in the server rankings?
For player hours in the last seven days, DinDin ranks #15,853, within the top 72% of ranked servers.
Getting in
What's the process to join DinDin?
Open Rust and press F1, then type client.connect 147.93.160.205:28515. Alternatively, click Launch Rust on this page to join via Steam. Rust premium status is required to join.
