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[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events

Online 147.93.162.142:28415 checked 8m ago

2x monthly wipes vanillamoddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#5,091ranktop 23%
7d agolast wipemonthly schedule
18d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 18d 18h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC7d ago 2 – running 1
Fri 9 Oct, 20:14 UTC8d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events: 2x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events perform?

The last 48 hours saw an average of 60 server fps, never dropping below 55. Buildings, deployables and all other world objects added up to as many as 69,682 entities. The top memory figure was 2,578 MB. What players notice as lag comes from low fps and a rising entity count.

What location is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events in?

No region tag comes from [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, though the name points to Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 147.93.162.142:28415.

How reliable is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Right now [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is online. The uptime it gives puts the last restart at roughly 2 days 4 hours ago. Over the past full 7 days it stayed up for 144 of 168 hours, or 86%. Rust Going Deep has had it on record since 9 October 2026.

What Rust version is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events on?

The version on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipe?

The only wipe [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 11 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What can you expect on wipe day at [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 6 hours in.

Map and rules

Which rules and settings is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events running?

Gather rates here are 2x, as [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events announces in its name. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

Which map is active on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events uses a procedural map of size 3,500 with seed 295700, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Out of 50 slots, 0 are filled on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

What's [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events's rank among Rust servers?

For player hours in the last seven days, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events ranks #5,091, within the top 23% of ranked servers.

How to join

What's the way to join [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Open Rust and press F1, then type client.connect 147.93.162.142:28415. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.