[US] Facepunch Staging
Online 148.113.198.13:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:26 UTC10d ago | 21 | – | running | 8 |
| Thu 24 Sep, 11:44 UTC23d ago | 33 | halved by day 11 | 13.8 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 138/ 200
- 103/ 200
- 67/ 400
- 68/ 200
- 67/ 100
- 48/ 200
Quick answers
Tags and listings
Where does [US] Facepunch Staging appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [US] Facepunch Staging are: Official Rust servers, tracked live, North American Rust server list and Vanilla Rust servers. Its entry appears under the filters Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What's the meaning of the tags on [US] Facepunch Staging?
The server browser shows these tags for [US] Facepunch Staging: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is the standard Rust survival experience; mp250 (Max players): There are 250 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168230 (Build): This server runs build 168230; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does [US] Facepunch Staging perform?
Average server fps for the last 48 hours was 154, and the lowest was 110. Buildings, deployables and all other world objects added up to as many as 124,000 entities. Memory use peaked at 3,679 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is [US] Facepunch Staging in?
No region tag comes from [US] Facepunch Staging, though the name points to North America. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 148.113.198.13:28015.
Is [US] Facepunch Staging up, and how often does it stay online?
[US] Facepunch Staging is live as of this check. Its reported uptime shows a restart about 45 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is [US] Facepunch Staging on?
The version on [US] Facepunch Staging is Rust network protocol 2635 and build 168230, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [US] Facepunch Staging follow for wipes?
One wipe a month is all [US] Facepunch Staging does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 23 days 20 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at [US] Facepunch Staging?
Across its recent wipes, the average busiest point drew 27 players. 35 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 11.
Map and rules
What settings are in place on [US] Facepunch Staging?
Its name does not state a gather rate for [US] Facepunch Staging. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. You will find it in the Official tab in game. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC, Valve's anti-cheat, is enabled.
Which map is active on [US] Facepunch Staging?
A game-generated procedural map of size 4,300 with seed 280505286 is in play on [US] Facepunch Staging. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on [US] Facepunch Staging?
Out of 250 slots, 4 are filled on [US] Facepunch Staging right now. For the past week, players averaged 8 with a high of 21. The busiest point in the last 48 hours was 16:00 UTC, averaging 13 players.
What's [US] Facepunch Staging's rank among Rust servers?
Over the last seven days, [US] Facepunch Staging is #1,182 by player hours, among the top 5% of all ranked servers.
How to join
What's the process to join [US] Facepunch Staging?
To join, open Rust, hit F1, and enter client.connect 148.113.198.13:28015. Or click Launch Rust on this page to open the game through Steam and connect.
