AimMaster - Developer
Offline NA 148.113.198.171:28010 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 10
- 0/ 100
- 1/ 100
- 2/ 100
- 31/ 100
- 4/ 200
Quick answers
Tags and listings
Where does AimMaster - Developer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AimMaster - Developer: Modded Rust servers, Rust aim training servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on AimMaster - Developer?
AimMaster - Developer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of AimMaster - Developer?
AimMaster - Developer lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 148.113.198.171:28010.
What's the uptime like for AimMaster - Developer?
Right now AimMaster - Developer is offline, having last been seen 25 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for AimMaster - Developer?
On Linux, AimMaster - Developer runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does AimMaster - Developer wipe?
The next wipe for AimMaster - Developer is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 44 days 15 hours is how long ago this world came into being. The tags list wipes scheduled every month.
Settings and map
What settings are in place on AimMaster - Developer?
Its name does not state a gather rate for AimMaster - Developer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on AimMaster - Developer?
AimMaster - Developer uses a procedural map of size 2,000 with seed 1, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
What's the population like on AimMaster - Developer?
AimMaster - Developer was last seen 25 days 16 hours ago and is offline as you read this.
Where does AimMaster - Developer sit in the rankings?
Over the last seven days AimMaster - Developer sits at #15,478 on player hours, which is #1,584 in North America and inside the top 70% of all ranked servers.
Getting in
How do you get into AimMaster - Developer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.113.198.171:28010.
