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Dive report

StreetKings

Online 148.251.133.92:10002 checked 9m ago

Drop in
0/ 200 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
16d agolast wipeno schedule published
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does StreetKings appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include StreetKings: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on StreetKings?

The server browser shows these tags for StreetKings: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): It holds 200 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is StreetKings lag-free?

The last 48 hours saw an average of 212 server fps, never dropping below 163. Buildings, deployables and all other world objects added up to as many as 16,425 entities. The top memory figure was 1,164 MB. A climbing entity count together with low fps is what feels like lag to players.

What's the location of StreetKings?

StreetKings does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 148.251.133.92:10002.

How reliable is StreetKings?

StreetKings is live as of this check. According to its reported uptime, the last restart was about 2 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is StreetKings on?

On Windows, StreetKings runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does StreetKings follow for wipes?

The only wipe StreetKings takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 16 days 16 hours is how long ago this world came into being.

What can you expect on wipe day at StreetKings?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is StreetKings running?

Its name does not state a gather rate for StreetKings. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on StreetKings?

StreetKings uses a procedural map of size 2,000 with seed 1234, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on StreetKings?

Right now 0 players are on StreetKings, which has 200 slots. Across the last seven days, the typical count has been 0 players.

What position does StreetKings hold in the server rankings?

For player hours in the last seven days, StreetKings ranks #15,826, within the top 72% of ranked servers.

Getting in

What's the process to join StreetKings?

Open Rust and press F1, then type client.connect 148.251.133.92:10002. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/street-kings is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players It holds 200 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.