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Dive report

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 13m ago

moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak 4
#5,285ranktop 24% · #1714 in EU
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held25%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:27 UTC11h ago – – running 0
Fri 9 Oct, 13:58 UTC8d ago 4 – – 3
Thu 1 Oct, 18:08 UTC FW16d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC22d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC26d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC27d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC27d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC27d ago 8 – 0.3 days 1
Sat 19 Sep, 13:59 UTC28d ago 8 – 1.2 days 1
Fri 18 Sep, 19:04 UTC29d ago 8 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does La Cueva Corp. - Hub | Events - Minigames - Levels appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include La Cueva Corp. - Hub | Events - Minigames - Levels: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on La Cueva Corp. - Hub | Events - Minigames - Levels?

gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe — that is the tag list La Cueva Corp. - Hub | Events - Minigames - Levels puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does La Cueva Corp. - Hub | Events - Minigames - Levels perform?

Average server fps for the last 48 hours was 207, and the lowest was 207. The entity count reached a high of 67,834, covering buildings, deployables and everything else. The top memory figure was 1,781 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find La Cueva Corp. - Hub | Events - Minigames - Levels?

La Cueva Corp. - Hub | Events - Minigames - Levels lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 148.251.134.120:28019.

How reliable is La Cueva Corp. - Hub | Events - Minigames - Levels?

La Cueva Corp. - Hub | Events - Minigames - Levels is up and reachable at the moment. According to its reported uptime, the last restart was about 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for La Cueva Corp. - Hub | Events - Minigames - Levels?

The version on La Cueva Corp. - Hub | Events - Minigames - Levels is Rust network protocol 2634 and build 166494, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does La Cueva Corp. - Hub | Events - Minigames - Levels wipe?

There is no next wipe to predict because La Cueva Corp. - Hub | Events - Minigames - Levels wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 17 hours is how long ago this world came into being.

What happens on wipe day at La Cueva Corp. - Hub | Events - Minigames - Levels?

Across its recent wipes, the average busiest point drew 6 players. 24 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 25% of recent wipes. It held on until day 3, then dipped below half.

Rules and settings

What settings and rules have been applied to La Cueva Corp. - Hub | Events - Minigames - Levels?

No gather rate appears in the name of La Cueva Corp. - Hub | Events - Minigames - Levels. 8 players is the group cap, the game's default. minigames & battle royale is the game mode, battle royale, parkour, arenas, Bedwars. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on La Cueva Corp. - Hub | Events - Minigames - Levels?

La Cueva Corp. - Hub | Events - Minigames - Levels uses a procedural map of size 3,500 with seed 918321005, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

Is La Cueva Corp. - Hub | Events - Minigames - Levels busy?

Out of 150 slots, 0 are filled on La Cueva Corp. - Hub | Events - Minigames - Levels right now. For the past week, players averaged 0 with a high of 4. At 00:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What's La Cueva Corp. - Hub | Events - Minigames - Levels's rank among Rust servers?

Over the last seven days, La Cueva Corp. - Hub | Events - Minigames - Levels sits at #5,285 by player hours, among the top 24% of all ranked servers and #1,714 in Europe.

Getting in

What's the way to join La Cueva Corp. - Hub | Events - Minigames - Levels?

Open Rust and press F1, then type client.connect 148.251.134.120:28019. Alternatively, click Launch Rust on this page to join via Steam. https://vip.lacuevacorp.es/ is its website.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players There are 150 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.