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Dive report

Flying Copters 2x | Mini + DogFight | Heli Training

Online EU 148.251.232.50:28005 checked 11m ago

2x monthly wipes moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 3
#7,897ranktop 36% · #2063 in EU
16d agolast wipemonthly schedule
18d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

0246809:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes

Coming wipes

  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:24 UTC8d ago 5 – running 0
Thu 8 Oct, 16:36 UTC9d ago 5 – 1.2 days 1
Fri 2 Oct, 15:26 UTC15d ago 1 – 6 days 1
Thu 1 Oct, 21:40 UTC FW16d ago 1 – 0.7 days 0
Thu 1 Oct, 11:51 UTC16d ago 7+1 queue – 0.4 days 3
Wed 30 Sep, 15:50 UTC17d ago 7+1 queue – 0.8 days 1
Wed 30 Sep, 08:01 UTC18d ago 7+1 queue – 0.3 days 1
Tue 29 Sep, 15:59 UTC18d ago 3 – 0.7 days 25
Sun 27 Sep, 16:17 UTC20d ago 107 – 2 days 3
Sun 27 Sep, 08:15 UTC20d ago 107 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Flying Copters 2x | Mini + DogFight | Heli Training appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Flying Copters 2x | Mini + DogFight | Heli Training: 2x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What's the meaning of the tags on Flying Copters 2x | Mini + DogFight | Heli Training?

The server browser shows these tags for Flying Copters 2x | Mini + DogFight | Heli Training: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does Flying Copters 2x | Mini + DogFight | Heli Training perform?

The last 48 hours saw an average of 5 server fps, never dropping below 5. The entity count reached a high of 118,173, covering buildings, deployables and everything else. Memory use peaked at 4,583 MB. Players experience lag when fps drops and entities climb.

What location is Flying Copters 2x | Mini + DogFight | Heli Training in?

Flying Copters 2x | Mini + DogFight | Heli Training lists Europe as its location, with the EU tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 148.251.232.50:28005.

Is Flying Copters 2x | Mini + DogFight | Heli Training up, and how often does it stay online?

Flying Copters 2x | Mini + DogFight | Heli Training is up and reachable at the moment. Its reported uptime shows a restart about 4 days 8 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Flying Copters 2x | Mini + DogFight | Heli Training?

The version on Flying Copters 2x | Mini + DogFight | Heli Training is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Flying Copters 2x | Mini + DogFight | Heli Training wipe?

Flying Copters 2x | Mini + DogFight | Heli Training limits itself to a single monthly wipe: the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 16 days 13 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What can you expect on wipe day at Flying Copters 2x | Mini + DogFight | Heli Training?

Across its recent wipes, the average busiest point drew 4 players. On the latest wipe, 9 hours passed before the crowd peaked.

Settings and map

Which rules and settings is Flying Copters 2x | Mini + DogFight | Heli Training running?

Gather rates here are 2x, as Flying Copters 2x | Mini + DogFight | Heli Training announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training uses a procedural map of size 4,500 with seed 1768763, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is Flying Copters 2x | Mini + DogFight | Heli Training busy?

Out of 50 slots, 0 are filled on Flying Copters 2x | Mini + DogFight | Heli Training right now. The seven-day average is 0 players, with a peak of 3. At 16:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does Flying Copters 2x | Mini + DogFight | Heli Training hold in the server rankings?

Flying Copters 2x | Mini + DogFight | Heli Training ranks #7,897 for player hours over the last seven days, #2,063 in Europe and in the top 36% of ranked servers.

Getting in

What's the process to join Flying Copters 2x | Mini + DogFight | Heli Training?

Open Rust and press F1, then type client.connect 148.251.232.50:28005. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/ST4bPjk7fj.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.