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Dive report

YoungHunters

Online 148.251.237.60:28025 checked 12m ago

duo moddedoxide
Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
105d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, and #386 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does YoungHunters appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry YoungHunters are: Duo Rust servers, live and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

How should you read the tags on YoungHunters?

The server browser shows these tags for YoungHunters: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts2 (Group limit): The team limit is 2; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs156658 (Build): The build number is 156658; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on YoungHunters?

The last 48 hours saw an average of 117 server fps, never dropping below 100. The entity count reached a high of 46,581, covering buildings, deployables and everything else. Memory use peaked at 4,202 MB. What players notice as lag comes from low fps and a rising entity count.

What location is YoungHunters in?

No region comes from YoungHunters. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 148.251.237.60:28025.

What's the uptime like for YoungHunters?

YoungHunters is up and reachable at the moment. The uptime it gives puts the last restart at roughly 16 days 17 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is YoungHunters on?

On Windows, YoungHunters runs Rust network protocol 2631 and build 156658. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does YoungHunters wipe?

The wipes recorded for YoungHunters are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 105 days 8 hours ago.

Settings and map

What settings are in place on YoungHunters?

Its name does not state a gather rate for YoungHunters. The group cap is 2 players (duo). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on YoungHunters?

A game-generated procedural map of size 3,000 with seed 12345 is in play on YoungHunters. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on YoungHunters?

Out of 30 slots, 0 are filled on YoungHunters right now. Across the last seven days, the typical count has been 0 players.

Where does YoungHunters sit in the rankings?

For player hours in the last seven days, YoungHunters ranks #15,843, within the top 72% of ranked servers. Among servers in the duo category, it holds #386.

Join info

What's the way to join YoungHunters?

To join, open Rust, hit F1, and enter client.connect 148.251.237.60:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players It holds 30 players.
ts2
Group limit The team limit is 2.
v2631
Protocol This server runs game protocol 2631, so your game must match that version to join.
cs156658
Build The build number is 156658.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.