Local TwoSix
Offline 149.143.77.47:10026 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and filters
Where does Local TwoSix appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local TwoSix are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local TwoSix?
The server browser shows these tags for Local TwoSix: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Local TwoSix?
Local TwoSix does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 149.143.77.47:10026.
Is Local TwoSix up, and how often does it stay online?
Local TwoSix is down at the moment; it was last up 19 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 21 September 2026.
What is the Rust version for Local TwoSix?
The version on Local TwoSix is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Local TwoSix wipe?
Local TwoSix's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 26 days 20 hours ago.
Settings and map
Which rules and settings is Local TwoSix running?
No gather rate appears in the name of Local TwoSix. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Local TwoSix?
The map on Local TwoSix is procedural, made by the game.
Player stats
How many players are on Local TwoSix?
Local TwoSix was last seen 19 days 10 hours ago and is offline as you read this.
What's Local TwoSix's rank among Rust servers?
Over the last seven days, Local TwoSix is #14,546 by player hours, among the top 61% of all ranked servers.
Getting in
What's the process to join Local TwoSix?
Open Rust and press F1, then type client.connect 149.143.77.47:10026. Alternatively, click Launch Rust on this page to join via Steam.