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Dive report

Local Test Server

Offline 149.19.22.101:28015 checked 28d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#14,897rankno region published
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Test Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Local Test Server?

The server browser shows these tags for Local Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Local Test Server in?

Local Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 149.19.22.101:28015.

Is Local Test Server up, and how often does it stay online?

The server Local Test Server is not reachable at the moment; the last sighting was 28 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 19 September 2026.

What is the Rust version for Local Test Server?

The version on Local Test Server is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Local Test Server wipe?

Local Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 28 days 4 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Local Test Server running?

The name of Local Test Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Local Test Server?

Local Test Server uses a game-generated procedural map.

Player count

Is Local Test Server busy?

Right now Local Test Server is offline, with its last appearance 28 days 4 hours ago.

What's Local Test Server's rank among Rust servers?

For player hours in the last seven days, Local Test Server ranks #14,897, within the top – of ranked servers.

How to join

How do you get into Local Test Server?

Open Rust and press F1, then type client.connect 149.19.22.101:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.