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Dive report

A Shockbyte x Discord Production Rust Server

Online 15.204.152.29:26435 checked 6m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123422:0005:0012:0019:0002:0009:00Wiped Fri 16 Oct, 22:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0005:0012:0019:0002:0009:00Wiped Fri 16 Oct, 22:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does A Shockbyte x Discord Production Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list A Shockbyte x Discord Production Rust Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is A Shockbyte x Discord Production Rust Server lag-free?

The last 48 hours saw an average of 254 server fps, never dropping below 243. The entity count reached a high of 8,191, covering buildings, deployables and everything else. 1,026 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find A Shockbyte x Discord Production Rust Server?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 15.204.152.29:26435.

What's the uptime like for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 34 hours ago. It stayed up for 24 of the 24 hours in the last 1 full day, giving 100% uptime. 16 October 2026 is when Rust Going Deep first saw it.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 35 hours.

Rules and settings

What settings are in place on A Shockbyte x Discord Production Rust Server?

Its name does not state a gather rate for A Shockbyte x Discord Production Rust Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural and size 1,500, generated by the game with seed 50000. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on A Shockbyte x Discord Production Rust Server?

Out of 40 slots, 0 are filled on A Shockbyte x Discord Production Rust Server right now. Across the last seven days, the typical count has been 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,826 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join A Shockbyte x Discord Production Rust Server?

Open Rust and press F1, then type client.connect 15.204.152.29:26435. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players There are 40 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.