RustTime | US East | Weekly | Quad
Offline NA 15.204.152.40:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 04:15 UTC, in 1d 17h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 250
- 112/ 250
- 159/ 200
- 20/ 200
- 42/ 250
- 14/ 100
Quick answers
Tags and search
Where does RustTime | US East | Weekly | Quad appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustTime | US East | Weekly | Quad: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. Its entry appears under the filters Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on RustTime | US East | Weekly | Quad?
RustTime | US East | Weekly | Quad's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): It holds 150 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find RustTime | US East | Weekly | Quad?
Its location is North America, according to the NA tag RustTime | US East | Weekly | Quad displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 15.204.152.40:28015.
Is RustTime | US East | Weekly | Quad up, and how often does it stay online?
The server RustTime | US East | Weekly | Quad is not reachable at the moment; the last sighting was 19 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.
What is the Rust version for RustTime | US East | Weekly | Quad?
On Linux, RustTime | US East | Weekly | Quad runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does RustTime | US East | Weekly | Quad wipe?
The next wipe for RustTime | US East | Weekly | Quad is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Tuesday 20 October at 04:15 UTC. This world has been running since 19 days 6 hours ago. The tags show wipes set to happen every week.
Map and rules
What settings and rules have been applied to RustTime | US East | Weekly | Quad?
Its name does not state a gather rate for RustTime | US East | Weekly | Quad. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. Plugins in use: Oxide. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustTime | US East | Weekly | Quad?
A procedural map, generated by the game, is in play on RustTime | US East | Weekly | Quad.
Player stats
What's the population like on RustTime | US East | Weekly | Quad?
Right now RustTime | US East | Weekly | Quad is offline, with its last appearance 19 days 6 hours ago.
What's RustTime | US East | Weekly | Quad's rank among Rust servers?
Over the last seven days RustTime | US East | Weekly | Quad sits at #16,921 on player hours, which is #1,698 in North America and inside the top 71% of all ranked servers.
Getting in
What's the process to join RustTime | US East | Weekly | Quad?
Open Rust and press F1, then type client.connect 15.204.152.40:28015. Alternatively, click Launch Rust on this page to join via Steam.