A Shockbyte Rust Server
Online 15.204.152.59:27394 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:08 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:30 UTC FW16d ago | 1 | halved by day 6 | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 369/ 375
- 593/ 600
- 384/ 475
- 665/ 625
- 111/ 200
- 276/ 250
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on A Shockbyte Rust Server?
A Shockbyte Rust Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw an average of 238 server fps, never dropping below 228. The entity count reached a high of 8,251, covering buildings, deployables and everything else. 2,995 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 15.204.152.59:27394.
How reliable is A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is online. The uptime it gives puts the last restart at roughly 5 days 10 hours ago. In the last full 7 days, 166 of 168 hours were online, 99% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does A Shockbyte Rust Server follow for wipes?
The wipes recorded for A Shockbyte Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 12 hours ago.
What can you expect on wipe day at A Shockbyte Rust Server?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 6.
Map and rules
Which rules and settings is A Shockbyte Rust Server running?
The name of A Shockbyte Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 1,500, generated by the game with seed 50000. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 players on its 1 slots at the moment. The seven-day average is 0 players, with a peak of 1.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #10,308, within the top 47% of ranked servers.
Getting in
What's the way to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.152.59:27394.