[US] RADFIELD_TEST 1
Offline 15.204.180.17:60406 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 23:28 UTC21d ago | 1 | – | running | 0 |
| Sun 20 Sep, 20:58 UTC27d ago | 9 | halved by day 1 | 6.1 days | 1 |
| Wed 16 Sep, 18:55 UTC31d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 14 Sep, 23:26 UTC33d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does [US] RADFIELD_TEST 1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [US] RADFIELD_TEST 1: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [US] RADFIELD_TEST 1?
gmrust (Game mode): Survival, as standard Rust does it; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list [US] RADFIELD_TEST 1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find [US] RADFIELD_TEST 1?
There is no region tag on [US] RADFIELD_TEST 1, but the name hints at North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.204.180.17:60406.
What's the uptime like for [US] RADFIELD_TEST 1?
[US] RADFIELD_TEST 1 is down at the moment; it was last up 16 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [US] RADFIELD_TEST 1?
The version on [US] RADFIELD_TEST 1 is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does [US] RADFIELD_TEST 1 wipe?
[US] RADFIELD_TEST 1 limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 21 days 11 hours is how long ago this world came into being. The tags list wipes scheduled every month.
What happens on wipe day at [US] RADFIELD_TEST 1?
Across its recent wipes, the average busiest point drew 4 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 2, then dipped below half.
Map and rules
What settings and rules have been applied to [US] RADFIELD_TEST 1?
Its name does not state a gather rate for [US] RADFIELD_TEST 1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [US] RADFIELD_TEST 1?
A game-generated procedural map of size 4,000 with seed 1337 is in play on [US] RADFIELD_TEST 1. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
Is [US] RADFIELD_TEST 1 busy?
[US] RADFIELD_TEST 1 was last seen 16 days 3 hours ago and is offline as you read this.
What's [US] RADFIELD_TEST 1's rank among Rust servers?
Over the last seven days, [US] RADFIELD_TEST 1 is #15,916 by player hours, among the top 69% of all ranked servers.
How to join
What's the way to join [US] RADFIELD_TEST 1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.180.17:60406. https://discord.com/invite/wa89yJYR7 is its website.
