A Shockbyte Rust Server
Offline 15.204.68.194:25059 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #412 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:31 UTC1d ago | – | – | running | 1 |
| Sat 3 Oct, 18:31 UTC14d ago | 1 | held half | 13.5 days | 1 |
| Thu 17 Sep, 21:19 UTC30d ago | 1 | held half | 15.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 138/ 350
- 92/ 400
- 114/ 150
- 7/ 200
- 21/ 200
- 21/ 200
Quick answers
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include A Shockbyte Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
gmsoftcore (Game mode): The mode is softcore, which is easier; mp1 (Max players): The slot count is 1; ts4 (Group limit): You can have up to 4 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list A Shockbyte Rust Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on A Shockbyte Rust Server?
It averaged 236 server fps over the last 48 hours, with a low of 215. The entity count reached a high of 15,779, covering buildings, deployables and everything else. Memory use peaked at 2,045 MB. Players experience lag when fps drops and entities climb.
What location is A Shockbyte Rust Server in?
No region comes from A Shockbyte Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 15.204.68.194:25059.
Is A Shockbyte Rust Server up, and how often does it stay online?
The server A Shockbyte Rust Server is not reachable at the moment; the last sighting was 1 hours ago. Its reported uptime shows a restart about 35 minutes ago. Over the past full 7 days it stayed up for 17 of 168 hours, or 10%. 17 September 2026 is when Rust Going Deep first saw it.
What Rust version is A Shockbyte Rust Server on?
The version on A Shockbyte Rust Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 28 hours.
What happens on wipe day at A Shockbyte Rust Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Map and rules
What settings are in place on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group cap is 4 players (quad). It runs softcore, Facepunch's softer mode: you retain some loot. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural and size 1,800, generated by the game with seed 300900. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on A Shockbyte Rust Server?
The last sighting of A Shockbyte Rust Server was 1 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. At 23:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
For player hours in the last seven days, A Shockbyte Rust Server ranks #7,233, within the top 33% of ranked servers. Within the quad group, its position is #412.
How to join
How do you get into A Shockbyte Rust Server?
To join, open Rust, hit F1, and enter client.connect 15.204.68.194:25059. Or click Launch Rust on this page to open the game through Steam and connect.