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Dive report

typical testsss

Offline 15.204.83.240:28015 checked 6d ago

Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:08 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does typical testsss appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include typical testsss: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on typical testsss?

The server browser shows these tags for typical testsss: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is typical testsss in?

There is no published region for typical testsss. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 15.204.83.240:28015.

Is typical testsss up, and how often does it stay online?

The server typical testsss is not reachable at the moment; the last sighting was 6 days 10 hours ago. It was up 4% of the time over the last full 7 days, 6 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.

What Rust version is typical testsss on?

Rust network protocol 2634 and build 167398 is what typical testsss runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does typical testsss follow for wipes?

typical testsss's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 3 hours ago.

What can you expect on wipe day at typical testsss?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is typical testsss running?

The name of typical testsss contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

What's the map on typical testsss?

typical testsss uses a procedural map of size 1,000 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is typical testsss busy?

typical testsss was last seen 6 days 10 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does typical testsss hold in the server rankings?

For player hours in the last seven days, typical testsss ranks #15,860, within the top 72% of ranked servers.

How to join

How do you get into typical testsss?

Open Rust and press F1, then type client.connect 15.204.83.240:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.