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Dive report

Mirsh's Private Server

Online 15.235.23.40:27961 checked 11m ago

Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#5,531ranktop 25%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:24 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Mirsh's Private Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Mirsh's Private Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Mirsh's Private Server?

The server browser shows these tags for Mirsh's Private Server: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does Mirsh's Private Server perform?

The last 48 hours saw an average of 239 server fps, never dropping below 230. Buildings, deployables and all other world objects added up to as many as 8,464 entities. Memory use peaked at 3,049 MB. Players experience lag when fps drops and entities climb.

Where can you find Mirsh's Private Server?

There is no published region for Mirsh's Private Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 15.235.23.40:27961.

Is Mirsh's Private Server up, and how often does it stay online?

Right now Mirsh's Private Server is online. The uptime it gives puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 10 October 2026.

What is the Rust version for Mirsh's Private Server?

The version on Mirsh's Private Server is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Mirsh's Private Server wipe?

Too few wipes are on record for Mirsh's Private Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 5 hours.

What happens on wipe day at Mirsh's Private Server?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to Mirsh's Private Server?

The name of Mirsh's Private Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Mirsh's Private Server?

A game-generated procedural map of size 1,500 with seed 50000 is in play on Mirsh's Private Server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Mirsh's Private Server?

Right now 0 players are on Mirsh's Private Server, which has 2 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 22:00 UTC drew the most players, 1 on average.

Where does Mirsh's Private Server sit in the rankings?

Over the last seven days, Mirsh's Private Server is #5,531 by player hours, among the top 25% of all ranked servers.

Getting in

What's the process to join Mirsh's Private Server?

Open Rust and press F1, then type client.connect 15.235.23.40:27961. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.