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Dive report

My Rust Server | ScalaCube

Online 15.235.28.64:7607 checked 12m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,088ranktop 70%
4h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123414:0015:0016:00Wiped Thu 22 Oct, 14:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0015:0016:00Wiped Thu 22 Oct, 14:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust Server | ScalaCube are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on My Rust Server | ScalaCube?

gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list My Rust Server | ScalaCube puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on My Rust Server | ScalaCube?

The last 48 hours saw an average of 234 server fps, never dropping below 226. Buildings, deployables and all other world objects added up to as many as 91,052 entities. The top memory figure was 1,881 MB. Players experience lag when fps drops and entities climb.

Where can you find My Rust Server | ScalaCube?

My Rust Server | ScalaCube does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 15.235.28.64:7607.

How reliable is My Rust Server | ScalaCube?

My Rust Server | ScalaCube is up and reachable at the moment. According to its reported uptime, the last restart was about 1 hours ago. 22 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Rust Server | ScalaCube?

Rust network protocol 2634 and build 167781 is what My Rust Server | ScalaCube runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does My Rust Server | ScalaCube wipe?

The wipes recorded for My Rust Server | ScalaCube are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 hours is how long ago this world came into being.

Map and rules

What settings are in place on My Rust Server | ScalaCube?

Its name does not state a gather rate for My Rust Server | ScalaCube. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust Server | ScalaCube?

The map on My Rust Server | ScalaCube is procedural and size 4,000, generated by the game with seed 12345. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on My Rust Server | ScalaCube?

Right now 0 players are on My Rust Server | ScalaCube, which has 20 slots. Over the past week it has drawn 0 players on average.

Where does My Rust Server | ScalaCube sit in the rankings?

For player hours in the last seven days, My Rust Server | ScalaCube ranks #15,088, within the top 70% of ranked servers.

Getting in

How do you get into My Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 15.235.28.64:7607. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players There are 20 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.