LinuxGSM
Offline 150.228.25.124:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 330/ 300
- 591/ 600
- 436/ 500
- 125/ 200
- 582/ 525
- 225/ 250
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on LinuxGSM?
gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list LinuxGSM puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find LinuxGSM?
There is no published region for LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 150.228.25.124:28015.
What's the uptime like for LinuxGSM?
LinuxGSM is down at the moment; it was last up 31 hours ago. It stayed up for 2 of the 24 hours in the last 1 full day, giving 8% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167231. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does LinuxGSM wipe?
The wipes recorded for LinuxGSM are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 15 hours ago.
Rules and settings
What settings and rules have been applied to LinuxGSM?
No gather rate appears in the name of LinuxGSM. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
A procedural map, generated by the game, is in play on LinuxGSM.
Player count
How many players are on LinuxGSM?
The last sighting of LinuxGSM was 31 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does LinuxGSM hold in the server rankings?
Over the last seven days, LinuxGSM is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 150.228.25.124:28015.