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Dive report

MyLocalTest

Offline 150.228.63.234:28015 checked 16d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,557ranktop 70%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:41 UTC16d ago 0 – running 1
Wed 30 Sep, 09:00 UTC17d ago 1 – 1.1 days 1
Tue 29 Sep, 18:20 UTC18d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MyLocalTest appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MyLocalTest: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on MyLocalTest?

The server browser shows these tags for MyLocalTest: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166235 (Build): The build number is 166235; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find MyLocalTest?

MyLocalTest does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 150.228.63.234:28015.

How reliable is MyLocalTest?

The server MyLocalTest is not reachable at the moment; the last sighting was 16 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 29 September 2026.

What is the Rust version for MyLocalTest?

Rust network protocol 2634 and build 166235 is what MyLocalTest runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does MyLocalTest wipe?

MyLocalTest wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 18 hours ago.

What happens on wipe day at MyLocalTest?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is MyLocalTest running?

The name of MyLocalTest contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on MyLocalTest?

The map on MyLocalTest is procedural, made by the game.

Population

How many players are on MyLocalTest?

Right now MyLocalTest is offline, with its last appearance 16 days 18 hours ago.

Where does MyLocalTest sit in the rankings?

Over the last seven days, MyLocalTest is #16,557 by player hours, among the top 70% of all ranked servers.

Getting in

What's the process to join MyLocalTest?

To join, open Rust, hit F1, and enter client.connect 150.228.63.234:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166235
Build The build number is 166235.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.