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Dive report

[EU]

Offline 150.251.37.13:25593 checked 1d ago

moddedcarbon
Drop in
0/ 500 players now 0% full
07-day averagepeak 1
#15,468ranktop 70%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeakWipe
00.250.50.75121:0022:0023:0001:0002:0003:00Wiped Fri 16 Oct, 21:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0022:0023:0001:0002:0003:00Wiped Fri 16 Oct, 21:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:49 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [EU] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] are: EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on [EU]?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list [EU] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does [EU] perform?

It averaged 238 server fps over the last 48 hours, with a low of 223. At its peak it carried 146,276 entities, including buildings and deployables. Memory use peaked at 3,990 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is [EU] in?

The name of [EU] points to Europe, even without a region tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 150.251.37.13:25593.

How reliable is [EU]?

The server [EU] is not reachable at the moment; the last sighting was 31 hours ago. The uptime it gives puts the last restart at roughly 3 hours ago. It stayed up for 4 of the 24 hours in the last 1 full day, giving 17% uptime. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for [EU]?

On Linux, [EU] runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [EU] follow for wipes?

Too few wipes are on record for [EU] to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 35 hours is how long ago this world came into being.

Rules and settings

What settings are in place on [EU]?

The name of [EU] contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on [EU]?

A game-generated procedural map of size 5,000 with seed 1602190578 is in play on [EU]. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is [EU] busy?

The last sighting of [EU] was 31 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 0 players.

What's [EU]'s rank among Rust servers?

For player hours in the last seven days, [EU] ranks #15,468, within the top 70% of ranked servers.

Getting in

How do you get into [EU]?

Open Rust and press F1, then type client.connect 150.251.37.13:25593. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.