Rust Harita Test
Offline 151.135.85.123:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and filters
Where does Rust Harita Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Harita Test: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Harita Test?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code — that is the tag list Rust Harita Test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Rust Harita Test in?
Rust Harita Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 151.135.85.123:28015.
How reliable is Rust Harita Test?
Rust Harita Test is down at the moment; it was last up 9 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 8 October 2026.
What Rust version is Rust Harita Test on?
Rust network protocol 2634 and build 167231 is what Rust Harita Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Rust Harita Test follow for wipes?
The wipes recorded for Rust Harita Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 9 days 16 hours.
Rules and settings
What settings are in place on Rust Harita Test?
Its name does not state a gather rate for Rust Harita Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Rust Harita Test?
Rust Harita Test uses a game-generated procedural map.
Player count
How many players are on Rust Harita Test?
Right now Rust Harita Test is offline, with its last appearance 9 days 15 hours ago.
What's Rust Harita Test's rank among Rust servers?
For player hours in the last seven days, Rust Harita Test ranks #13,671, within the top 62% of ranked servers.
Join info
How do you get into Rust Harita Test?
To join, open Rust, hit F1, and enter client.connect 151.135.85.123:28015. Or click Launch Rust on this page to open the game through Steam and connect.