Creative / Build
Offline 151.177.8.19:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 101
- 7/ 25
- 90/ 999
- 54/ 999
- 82/ 150
- 67/ 100
Quick answers
Tags and filters
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Creative / Build puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Creative / Build?
There is no published region for Creative / Build. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 151.177.8.19:28025.
Is Creative / Build up, and how often does it stay online?
Right now Creative / Build is offline, having last been seen 20 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 27 September 2026.
What Rust version is Creative / Build on?
On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe details
When does Creative / Build wipe?
Too few wipes are on record for Creative / Build to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 20 days 19 hours.
Map and rules
What settings are in place on Creative / Build?
No gather rate appears in the name of Creative / Build. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Creative / Build?
The map on Creative / Build is procedural, made by the game.
Player stats
Is Creative / Build busy?
Right now Creative / Build is offline, with its last appearance 20 days 19 hours ago.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #16,964 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Creative / Build?
To join, open Rust, hit F1, and enter client.connect 151.177.8.19:28025. Or click Launch Rust on this page to open the game through Steam and connect.