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Dive report

Server Test

Offline 151.19.165.108:28015 checked 9h ago

vanilla
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#10,882ranktop 49%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75122:0023:0000:0001:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server Test: Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Server Test?

The server browser shows these tags for Server Test: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Server Test?

No region comes from Server Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 151.19.165.108:28015.

Is Server Test up, and how often does it stay online?

The server Server Test is not reachable at the moment; the last sighting was 9 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is Server Test on?

On Windows, Server Test runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Server Test wipe?

The wipes recorded for Server Test are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 28 hours ago.

Map and rules

What settings and rules have been applied to Server Test?

Its name does not state a gather rate for Server Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on Server Test?

A procedural map, generated by the game, is in play on Server Test.

Player count

What's the population like on Server Test?

Right now Server Test is offline, with its last appearance 9 hours ago. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

What's Server Test's rank among Rust servers?

Over the last seven days, Server Test is #10,882 by player hours, among the top 49% of all ranked servers.

Join info

What's the process to join Server Test?

To join, open Rust, hit F1, and enter client.connect 151.19.165.108:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.