Server Test
Offline 151.19.195.209:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 380/ 400
- 198/ 225
- 593/ 600
- 289/ 325
- 322/ 350
- 398/ 425
Quick answers
Tags and listings
Where does Server Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server Test are: Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What's the meaning of the tags on Server Test?
The server browser shows these tags for Server Test: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): This server runs game protocol 2631, so your game must match that version to join; cs156812 (Build): The build number is 156812; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Server Test in?
Server Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 151.19.195.209:28015.
Is Server Test up, and how often does it stay online?
Server Test is down at the moment; it was last up 15 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Server Test?
Rust network protocol 2631 and build 156812 is what Server Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Server Test follow for wipes?
Too few wipes are on record for Server Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 90 days 8 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Server Test?
The name of Server Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
What's the map on Server Test?
A procedural map, generated by the game, is in play on Server Test.
Player count
Is Server Test busy?
The last sighting of Server Test was 15 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
Where does Server Test sit in the rankings?
For player hours in the last seven days, Server Test ranks #15,841, within the top 72% of ranked servers.
Join info
What's the way to join Server Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.19.195.209:28015.